We drop into Apex Legends to see if we can become champions of the arena when everything looks like it’s coated in a thick layer of Vaseline.
There are people who are always pushing for better graphics and smoother textures. And then there are idiots like us. Welcome back to Potato Mode, the series where we play some of the most visually-appealing video games with their visual settings knocked down to as low as we can.
This episode’s victim is Apex Legends. Max Blumenthal and Jean-Luc Seipke drop into Respawn’s battle royale to see how World’s Edge looks without all the technical settings that make it one of the prettiest locations in the Outlands. Spoiler alert: it looks terrible, almost nightmarishly bad. We do not recommend playing the game this way.
Instead, play Apex Legends the way it was meant to be played–and while you’re at it, take the time to enjoy the gameplay changes implemented into the battle royale during System Override. The addition of Octane’s heirloom brings the current count of Apex Legends’ rarest items to five, and it’s now much easier to claim the one you want. The in-game inventory system has also been revamped, largely to make Wattson less of a must-have in Ranked. Respawn continues to alter Bloodhound and Gibraltar too, with the former undergoing numerous transformations that are (finally) making them more of a recon character.
In GameSpot’s Apex Legends review, Phil Hornshaw wrote, “Apex Legends is a mix of smart shooter ideas that makes for a competitive, team-based game that gets at all the best parts of battle royale while addressing a lot of the weaknesses. Respawn’s intense focus on team play makes Apex more than just a worthy addition to the genre; it’s an indicator of where battle royale should go in the future.”